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Posted 20 hours ago

Xtrfy MZ1 RGB Wireless Mouse, Unique Adjustable Shape, Designed by Rocket Jump Ninja, 2.4 GHZ lag-free wireless, Ultra-Light, Adjustable Weight Balance, Two Shell Sizes Included - White

£54.995£109.99Clearance
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The thought process behind the design clearly targets a very specific category of people, and for that section of people, these design choices will be fantastic news.

What you get with the MZ1 is an extremely small and light mouse. The fact that it’s so lightweight (58 grams on my scales) combined with its small frame makes for a very nimble pointing device. Scroll wheel - Not gonna lie, this scroll wheel is too far forward especially with the grip style I use (pincer claw). I was able to adjust a few days later but still, the scroll wheel should've been 1cm closer to the center of the mouse. Scroll wheel feels nice with the small bumps whenever you scroll up or down. It's also quiet which is really much appreciated (calling you out Zygen NP-01S scroll wheel) The specs already tell some of the Xtrfy MZ1’s story. It’s a lightweight mouse in the same weight class as the Razer Viper V2 Pro mouse, and it uses a pretty popular Pixart sensor that is well-known for reliability. As I mentioned a couple of times during this review, the Xtrfy MZ1 mouse is not for everyone. They are unapologetically targeting a niche audience and by all indications, I don’t fit into that demographic. Keep that in mind while I run through my verdict.Hi team here's my review of the Xtfy MZ1 "Zy's Rail" after extensive use for 1 month. I will only comment on the things I have noticed on the mouse.

However, it also means that you need to be aware of the physical limitations of using the mouse in relation to your own preferences before you buy. Personally, I believe that one of the most important parts of a gaming mouse is the scroll wheel, so it was nice to see that this one was consistent. The notches find the perfect balance between stiff and smooth, so you can cycle through nice and easy. Performance I’m not going to get into a whole rant here, but I just wanted to give you my thoughts on aiming with this mouse, seeing as the whole philosophy behind aiming and the kinds of mice that help with that is an important part of how this mouse came to be.If like me, you’re the type of person that regularly changes DPI depending on what you’re doing with the mouse, this will be an inconvenience. The mouse allows a DPI of up to 19,000, and there are eight levels that you can cycle through to get there. The annoying thing is, there is no software included, so you have to manually cycle through all eight levels. I don’t want to go too deep here because even the definitions on the ‘traditional’ grip styles can be muddy (look up some images and you’ll find that people can have different ideas about what is claw grip, for example) but hopefully this section does help a bit to help you decide if it’s going to be for you.

As a tradeoff though it felt (and still does feel) less ‘stable’ when doing stuff like large horizontal swipes where keeping your crosshairs at an exact height is of importance. Larger mice (for me) have the advantage here because there’s just less room for them to slip around inside your hand when swiping.The Xtrfy MZ1’s design is undoubtedly one of its standout features, but it is also one of the reasons why this mouse might not be for everybody. I may go as far as calling it a “niche” mouse, but that’s only good or bad depending on who you are and what you need. Shape

We've converted this review to Test Bench 1.4. This update modifies our Hand Size Recommendation test, adding a more granular hand size recommendation chart. We've moved several minor tests into different test groups, removed the Travel usage, and added a new Raw Performance usage. For more details, you can see our full changelog here.The MZ1 is definitely a small mouse, that’s something that you immediately notice. I will talk more about the shape and elaborate a bit on RJN’s ideas about aiming (and mice) further on in the review, but it’s quite clear that ‘comfort’ wasn’t one of the main concerns when designing this mouse. That’s not to say that it makes your hands cramp instantly or anything like that (again: more on that further down in the review) but as RJN himself says: ‘ we need to sacrifice comfort so we can get the mice that help us aim best, because smaller mice are easier to aim.‘ Whether you agree with that last part or not is a different story, but to me it’s exciting to see a kind of different approach to mouse design with the MZ1. It’s a pretty small mouse. 111mm is shorter than any gaming mouse that I can recall using in a long time, and 59mm width is also pretty narrow. In-game, the mouse felt pretty nice despite its shape. My grip was not very consistent, but that was largely due to the fact that it did not feel built for my hand.

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